Killer Queen Arcade, the fourth collaboration between Josh DeBonis and Nik Mikros, marks a radical departure from their previous work together, which focused exclusively on real-world physical games. However, Killer Queen started its life as a physical field game with the same name, which was played with foam swords, fun balls, and plastic crowns.
Early version of the “Arcade” edition of Killer Queen were played with USB game controllers, but the experience turned out to be too difficult to set up, hard to maintain and offered a sub-optimal gameplay experience.
The original cabinet was built in Millbrook, NY with the help of Tony and Al DeBonis. It took 27 man days and three long weekends to build.
Today, our cabinets are built by Fun Company in a state of the art facility in Wisconsin and are shipped anywhere in the world.
If you would like more info about the history of Killer Queen Arcade check out our talk from Indiecade East 2014.